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100 Ways To Improve Your Game

Written For GameMaker Studio 2

The ebook and paperback is on pre-order, which includes all resources / project files and copies of the book in PDF, EPUB and MOBI.

Pre-Order & Save 50%

A few of us have teamed up for a new book project titled “100 Ways To Improve Your Game”.

As per the title, it’s a collection of awesome GML and scripts you can add to your project to make amazing graphics & audio effects, coding tips and other cool features to take your game project to the next level.

Each of the 100 has an example project file, so you can see it in action.

Below is a list of confirmed projects this book & resources will cover:

    • Draw Text With Border / Shadow
    • Slowly Rotate Gun Turret / Missile
    • Scroll-able Menu
    • RPG Style Text
    • Item Reward Effect
    • Queued Message
    • Fade In/Out on Room Transition
    • Slowly Move To Position
    • Crafting Via Recipes
    • Item Throb Effect
    • Screen Shake
    • Bezier Curve Paths
    • Targetted Parabolic Paths
    • Character Customization
    • Custom Pathfinding
    • Ropes Between Objects
    • Networking
    • Procedural Generation
    • Optimizations
    • Platforming
    • Platfomer AI
    • TopDown AI
    • Delta Timing
    • Development Console
    • Graphical Effects (Shadows / Wind Effect
    • General Code Tips
    • Reflections
    • Bloom Shader
    • Vertex Buffers
    • State Machines
    • Inverse Kinematics
    • Enemy/player Wounded Effect. (Blinking)
    • Weighted Loot Tables
    • RPG Style Damage Calculation
    • Doors For Going In Between Two Rooms
    • Popup Text Bubbles
    • On Screen Keyboard
    • Tweens and Easings
    • Button Effects Using Elasticity and Spring
    • D Dynamic Water
    • Sunburst Effect
    • Fake 3D Sprite
    • Player Split Screen
    • Character Selection Screen
    • Snap To Grid
    • Highlight Text When Mouse Hovers
    • Blood Splatter Effects
    • Coin Collection Effect
    • Tool Tip Popup
    • Interesting Health Bars
    • Bullet Holes
    • Player Movement Sprite Control
    • Parallax Background
    • Bomb Throw Effect
    • Pushable Objects
    • Autonomous Ship Turrets
    • Interesting Buttons
    • Cool Intro/Chapter Text
    • Making a tiled World Map Via Code
    • Screen-Flash Damage Indicator
    • Floating Wobbly Text
    • Destructible Terrain
    • Dynamic Clickable Button
    • Film Style Credits (Star Wars)
    • Platform & Slope Collision
    • Scrolling Effect
    • 3D Water
    • 3D Destructible Terrain
    • 3D Shader
    • Colour Control
    • Top Down Vehicle Physics
    • Infinite Runner
    • Wall Jumping
    • Seamless Room Wrapping
    • Ghost Follow Player
    • Radar
    • Shop System
    • Rotating Mini Map
    • Select Multiple Troops
    • Password Easter Egg
    • Motion Predict

 

Farming Game Simulator

Written especially for GameMaker Studio 2

This is a little side project that I am working on.

It will cover 50 elements needed for creating a farming style game.

Each element will have it’s own chapter, step-by-step instructions, screenshots and coding explanations, along with a project file for each and all resources.

It will explain step-by-step how to program each element.

Will include features:

  • Wood Chopping
  • Mining
  • Weather
  • Crafting
  • Shop
  • Building Upgrades
  • Crops (planting, water, and harvesting)
  • NPC
  • Dialogue System
  • Upgrades
  • Farm Machinery
  • Cooking
  • Programmable Characters / Staffing
  • Tool Tips
  • Cool Camera Control
  • Shadow Effects
  • Water Shader
  • Day / Night Effect
  • Moving Foliage
  • Inventory System
  • Relationships & Children
  • Gold Based Money System
  • Room Transitions
  • Fishing For Food
  • Random Events
  • Graphical Effects
  • Save / Load System
  • Depth Based Graphics System
  • Teleportation Items
  • Market To Sell Produce
  • Birds / Animals That Eat Your Crops
  • Farm Animals That Produce Milk & Wool
  • Seasons
  • Scarecrows To Protect Crops From Birds
  • Farm Vehicles For Quicker Planting / Harvesting
  • Crops That Change Yield Based On How Well They Are Cared For
  • Fake Z Axis & Shadow
  • + Lots More

Written especially for GameMaker Studio 2


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